
Congratulate: Twilight 2000 pc game free download
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Twilight: 2000 p-n-p RPG -- free download
The rule system sucks… If you want to read the stories and create your own adventure, use a better rule system at least.
The modules are stories. That’s my main beef. They are highly detailed in the information you have, who you can meet, what they will find, etc. But there is no break-down of specific events. For instance, it might say, “You and your friends will meet Victor Yargos in a bar. He will try and convince the party that they should help him recover some information.” But it doesn’t have dialogue of what Victor would say, or what his responses should be, etc. And it has no real segway. If the party doesn’t accept the offer, he is just supposed to follow them and nag them until they do. If they do accept, you have to come up with all the details of how they get from where they are now, to where they will be in five days. It’s cumbersome and clunky. Sure you can play it, you can modify it, but there are better games out there that handle it better. Now, granted, you might like this as a GM who wants full control of every conversation from opening to close. But then my question is, why even buy a module? Why not base your game on a Tom Clancy novel?
And if you see the vehicle or weapons guides, they have no real game information in them. It’s like looking through a JANES catalog. You might like that, but you could also find that information anywhere for free, and probably with more useful information than a sketch and a few lines that say, “A nice gun with a serious kick, ammunition is hard to find.” If you want to get real detailed, how about telling me the odds of it jamming up, what sort of units would be found carrying it, where exactly would someone find a Ruger sporting rifle in Poland?
And, beyond all that, don’t expect a whole lot of combat unless you plan on cheating. Because bullets kill you, and there is no magic in this game. You get shot, your character dies, end of story. One decent encounter will lay waste to your team and leave you with mortally wounded characters.
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