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List of Super Smash Bros. references in other franchises
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As the Super Smash Bros. series is a crossover of numerous existing Nintendo properties, some of the properties represented have since made references to the series in their "native" media. This is a list of all known references to Super Smash Bros. outside of the series itself.
Represented franchises[edit]
These are references from franchises directly represented in Smash.
General[edit]
- Arguably, any game with support from the Super Smash Bros. line of amiibo references Smash to some degree due to its roster affecting the availability of a character as an amiibo. This is especially true for those with specific functions only available from Smash amiibo. For instance, some amiibo-based Yoshi designs in Yoshi's Woolly World, such as those based on characters like Shulk or Sonic the Hedgehog, are only available through usage of their Smash amiibo. A full list of games compatible with Smash amiibo can be found here.
Animal Crossing[edit]

- In Animal Crossing, some of the codes that the player can give to Tom Nook in exchange for items are altered versions of Nintendo game titles. A few of these codes are based on the title "Super Smash Bros.", such as "MupersmaspbnoS SupersmashbroS" for the Ponderosa Bonsai. A full list of codes can be found here.
- In Animal Crossing: New Leaf, the player can win prizes by redeeming fortunes they receive from a fortune cookie. These prizes are items and clothing from other Nintendo games, and if the player wins the Blue Falcon furniture item, the fortune reads "When all else fails, never forget to show them your moves." in reference to Captain Falcon's famous taunt in the Super Smash Bros. series.
- Animal Crossing games released after SSB4 feature compatibility with the Villageramiibo. In Animal Crossing: amiibo Festival, a golden statue of the Villager's SSB4 design and pose is added to the plaza. In Animal Crossing: Happy Home Designer and the Animal Crossing: New Leaf - Welcome amiibo update, the player gains access to the same statue for use in designing rooms. In Animal Crossing: New Horizons, the player is able to order a poster featuring artwork of the male player character with his slightly altered appearance as seen in his SSBUspirit.
Bayonetta[edit]
- In the Nintendo Switch port of Bayonetta 2, scanning amiibo give special messages from Rodin to Bayonetta. While Peach, Daisy, Samus, Fox, and Link amiibo are specific to the character (as they unlock the outfits previously featured in the Wii U version), other amiibo provide generic messages. One message in particular, provided by any other Super Smash Bros. series amiibo, has Rodin mention a gift coming in from "that fight club of [hers]", and remarks how it's "strange to think of [her] up there, mixing it up with all them all-stars." Rodin also asks Bayonetta to "bring [him] along next time"; indeed, Rodin would go on to appear in Ultimate as an Assist Trophy.
Banjo-Kazooie[edit]
- Banjo-Kazooie: Nuts & Bolts contains a reference to the Super Smash Bros. series. In the game's final scenes, when Gruntilda is shown working in the Lord of Games' ("L.O.G." for short) Videogame Factory as punishment for losing against Banjo & Kazooie, in the background are several packages pertaining to fictional games that parody existing titles, such as "Cake Filler Instinct" (a reference to Rare's Killer Instinct series), and "Viva Piñata Kart" (a reference to the Mario Kart series as well as Rare's Viva Piñata series). One of these games is "Banjo-Kazooie Bash Buddies," a nod to the Smash Bros. franchise.
Chibi-Robo![edit]
- In Chibi-Robo! Zip Lash, figurines can be unlocked of Chibi-Robo in various poses. By scanning amiibo, one can unlock figurines of Chibi-Robo imitating a pose of that character's, in almost every case a pose from official artwork of the character. While some characters' poses resemble official artwork from their home series (the Pit pose, for example, matching his Uprising artwork), many resemble their appearances in Super Smash Bros. specifically:[1]
- The Mii Brawler, Mii Swordfighter, and Mii Gunner are original to SSB4 to begin with, and their poses match their SSB4 official art, and by extension, their amiibo.
- The Bowser Jr., Diddy Kong, Zelda, Ganondorf, King Dedede, Ike, Robin, Dark Pit, and Duck Hunt poses match their SSB4 official art, and by extension, their amiibo.
- The Sheik, Meta Knight and Mr. Game & Watch poses match their Brawl official art (Mr. Game & Watch's being the same as in Melee).
- The Captain Falcon pose matches his dash animation from the Smash games.
- The Palutena pose matches her Heavenly Light animation from SSB4.
Dillon's Rolling Western[edit]
- In Dillon's Dead-Heat Breakers, the player can unlock and view concept art by earning stars from replaying a stage. One piece of concept art is of Dillon striking an identical pose to that of his trophy in Super Smash Bros. 4 (likely used as reference for designing his new costume).
Donkey Kong[edit]
Dragon Quest[edit]
EarthBound[edit]
- In Mother 3 the move PK Flash was recolored green; this trait first appeared in Super Smash Bros. Melee where Ness's neutral special, PK Flash, was also green. In EarthBound all forms were instead colored white or yellow.
F-Zero[edit]
- Captain Falcon used his Smash Bros.-originated Falcon Punch ability in the F-Zero: GP Legend anime, as seen in his final showdown against Black Shadow. Unlike the Super Smash Bros. series, though, the punch generates blue visual effects of no particular shape or element.
- While not performed in-game, the Falcon Punch was later referenced in a line from the credits music of F-Zero GX.
- Captain Falcon's pose in his artwork for F-Zero GX is similar to his taunt in Melee.
- In that same game, when the player confirms their machine settings (picking between acceleration, max speed, or a mix of the two), Captain Falcon salutes the screen, also similar to his taunt.
Fire Emblem[edit]
- A pack of downloadable missions in Fire Emblem Awakening is entitled Smash Brethren, and pits Chrom in battles with two of Fire Emblem's three Smash Bros. fighters at the time, Roy and Ike. The third - Marth - is absent in this pack, although he makes appearances in other downloadable missions, and his character is an important aspect of Awakening's mythos, with many characters referencing the character's backstory and personality and Lucina going under his name to hide her identity.
- The four playable Fire Emblem characters from the base release of SSB4 are available in Fire Emblem Fates as recruitable units by scanning their amiibo. In Fates, there are some references to their Smash appearances, such as Robin's signature weapon being a Thoron tome[3]; while said tome was one of many weapons Robin could equip in Awakening, it is prominently used by him in Smash. The characters' dialogue also reflects their experiences in Smash in the context of fighting opponents from around the world.[4] Robin, in particular, makes mention of "launching the other fighters" and being launched himself.[5]
- In the card game Fire Emblem Cipher, elements of Roy's SSB4 appearance are used to give him unique outfits as a promoted Great Lord. The starter-deck card "S07-001ST: Young Lion, Roy" features his SSB4 headband and leg armor which resembles his SSB4 leg armor, and the two variant illustrations for the booster-pack card "B05-001SR: Heir of the Binding Flames, Roy" feature his SSB4 undershirt and belt.
- Fire Emblem Heroes features characters from across the Fire Emblem series with voice acting, often making effort to match voice actors with previous appearances. Roy and Lyn first received voice acting in Smash, and their respective Japanese voice actors (Jun Fukuyama as the voice of Roy, and Makiko Ohmoto as the voice of Lyn) are retained in Heroes. Ohmoto also voices Lyn in Fire Emblem Warriors. Recurring lines from the various characters in Smash are also quoted in Heroes:
- Marth's recurring taunt, "みんな、見ていてくれ!" ("Everyone, watch over me!"), is used in Japanese.
- One of Roy's recurring victory quotes, "守るべきもののために、負けられない!" ("For those I must protect, I cannot lose!"), appears in both Japanese and English, with the line's first English dub being voiced by Ray Chase.
- In the English version, the special Choose Your Legends versions of Roy and Ike both make reference to their respective Smashcrowd chants. When starting a battle with either of them in your party, Roy may say "Roy's our boy!", and Ike may confusedly say "You... like Ike?" These lines have no equivalent in the Japanese version.
- Lucina's Choose Your Legends version quotes one of her Smash victory lines when starting a battle with her in your party: "The future is not written!" This line also has no Japanese equivalent.
- In both versions, Lyn's Choose Your Legends version also quotes Smash when she activates special skills. One of her possible lines - "Prepare yourself!" - is also one of her possible lines when her Assist Trophy is summoned.
- Fire Emblem Echoes: Shadows of Valentia features amiibo support for the Fire Emblem characters who have obtained amiibo through the Super Smash Bros. line, which can be scanned to summon illusory versions of the characters as allies. Since the characters use the designs depicted on the amiibo themselves, the depictions of Marth and Roy directly draw from their SSB4 designs even when these designs' details disagree with previous Fire Emblem games; examples include Marth's collar and Roy's entire outfit.
- Playable characters in Fire Emblem Warriors generally have their official artwork posed to match the characters' official art from their source games. Both male and female versions of Robin appear as playable characters, but neither version had official artwork for their debut game of Fire Emblem Awakening; instead, they take their artworkposes from their respective SSB4 artwork, albeit with a different tome and without the Levin Sword.
- Marth and Celica's moveset takes inspiration from Marth's moveset in the Super Smash Bros. series. The basic string includes Marth's jab, up tilt, and dash attack, in that order. Their first strong attack when charged is the Dolphin Slash, their third strong attack is based on the neutral air, the fourth and fifth Strong attacks are based on the Dancing Blade, and the sixth strong attack ends with his up smash. Additionally, for Marth only, the final attack of the Awakening mode is the Shield Breaker.
- Robin's use of Elfire and Elwind is very similar to the use of Arcfire and Elwind in Smash 4. The use of Robin's Levin Sword in their special is very similar to his jab as well.
- Corrin is capable of sprouting wings out of their back in this game. This was an idea created for Smash 4.

Artwork of Roy from Fire Emblem Cipher, card S07-001ST.

Artwork of Roy from Fire Emblem Cipher, card B05-001SR.

Artwork of Roy from Fire Emblem Cipher, card B05-001SR+.

Roy as an Illusory Hero in Fire Emblem Echoes: Shadows of Valentia.
Kid Icarus[edit]
- Pit and Palutena's appearances in Kid Icarus: Uprising are lifted directly from their designs in Super Smash Bros. Brawl. Pit's bifurcated bow from Brawl also appears in-game as the Bow-type weapon Palutena's Bow (in fact, all bow-type weapons can be split for melee attacks), and Dark Pit himself is based directly upon Pit's black palette swap from Brawl. In addition, multiple direct references are made to the Super Smash Bros. series in the game - Brawl itself in particular - as the game often breaks the fourth wall.
- In the Japanese version of the game, both Pit and Palutena stop in the middle of the tutorial to start up a copy of Brawl. The Brawl character select menu appears onscreen, with Pit choosing Mario and Palutena choosing Kirby. They decide against the idea before actually starting a match, however, and resume the tutorial.
- In the English version, the instruction of tapping the Circle Pad to dash makes Pit remark that the technique feels familiar. Palutena claims the technique is akin to a game called "Super Bash Sisters", before Pit corrects her, explicitly name-dropping the series as seen above.
- The same conversation, in Japanese, has Palutena refer to the series as "Super Whatever Bros.", though Pit does not explicitly name-drop the series.
- When using a Bow-type weapon, a conversation will sometimes start up where Pit mentions using a bow "in the last brawl". Horrified, Palutena asks Pit if he was hurt, to which he denies, and comments on how "it was a smash". She claims she cannot imagine him "in a melee", to which Pit replies that he was not.
Kirby[edit]
- The remixes of Kirby music tracks used on the Fountain of Dreams and Green Greens stages in Melee are featured in Kirby Air Ride as alternate tracks on the Nebula Belt and Fantasy Meadows tracks, respectively. The music for Green Greens is also used during the Robobot Armor section of Stage EX8 of Access Ark in Kirby: Planet Robobot. The music for the Fountain of Dreams stage in Melee was also reused in Kirby: Nightmare in Dream Land and Kirby: Triple Deluxe.
- In Kirby & The Amazing Mirror, both Master Hand and Crazy Hand make appearances as the bosses of the Candy Constellation area. Inhaling either of them will grant Kirby the Smash copy ability, which is a rough approximation of how he plays in the Super Smash Bros. series by pulling moves from other copy abilities that contributed to his Smash Bros. movesets. This move can also be obtained randomly by swallowing multiple enemies at once. Visually, Kirby is identical to his default non-ability appearance, as it is how he normally appears in Smash Bros.
- The Smash ability returns in the Kirby's Dream Collection anniversary compilation, in two of the game's original Challenge Stages using the engine from Kirby's Return to Dream Land. These two stages are based entirely around navigation and combat with the ability, which is the only one available. The Super Smash Bros. logo can be seen on the background tiles of the stages. Smash Kirby also obtains a chargeable flying kick called Smash Kick, referencing his forward smash, which in turn is a reference to the original Spin Kick used in Kirby Super Star.
- In Kirby: Planet Robobot, Kirby can obtain the ability (now named "Smash Bros.") by scanning the Kirby amiibo from the Super Smash Bros. line or finding hidden Copy Essences. The ability now has the Ninja ability's Air Drop technique, referencing Kirby's up throw, Smash Kick and Hammer Flip can be charged for more damage (with Hammer Flip also gaining the ability to move and jump while doing so), and its guard produces a red shield as a visual effect exclusive to the ability.
- Kirby Super Star Ultra names one of Meta Knight's techniques Mach Tornado, with him transforming into a similar yellow cyclone before becoming an enormous tornado. The model of the Halberd used in the cutscenes of Revenge of Meta Knight is the one from Brawl.
- Kirby's Return to Dream Land adds the Hammer Twirl technique to the Hammer ability, which resembles King Dedede's down aerial from Brawl. Meta Knight's own moveset also include a modified sword attack similar to his neutral attack, as well as Shuttle Loop, which is based off of his recovery move instead of Kirby's variant, sending him forward in a controllable glide.
- Kirby: Triple Deluxe includes a bonus game called Kirby Fighters, which is based heavily on the Super Smash Bros. series, including various mechanics such as air-dodging, shielding that results in stun if overused, perfect shielding, and rolls. Kirby Fighters Deluxe, the eShop-exclusive sequel, adds teams and features an army of King Dededes as the final boss, similar to the Multi-Man Smash mode. Shadow Dedede has an attack similar to Dedede’s up special. Master Hand is a keychain in this game.
- In Kirby: Planet Robobot, Meta Knight's design has received minor changes that resemble his appearances in Brawl and SSB4, moreso than in previous Kirby games, including having his logo on his pauldron and differently designed shoes. He also obtains a new move called Galaxia Darkness, where he covers himself with his cape, turns the screen dark, and slashes horizontally to his sides, identical to his Final Smash. His jumping Spin Attack-esque move is also called Mach Tornado, though in name only. Master Hand also makes a cameo appearance as a sticker, using stock art from his appearance in Kirby & The Amazing Mirror, as well as a golden statue holding the Smash logo for Smash Bros. Kirby's Stone attack. Amiibo are used to Kirby have SSB-themed copy abilities, incoukding new ones based on Dr. Mario and Ness.
- In Kirby Star Allies, completing a save file to 100% results in there being about a 50% chance to play Melee's Green Greens music in the file's main menu. King Dedede, in his playable appearance, can use the Super Dedede Jump following the 4.0.0 update, while the Parallel Dedede boss utilizes Gordo Throw during his first phase. Meta Knight, as of the 4.0.0 update, can also use Galactic Counter, which works identically to the many counterattacks in Smash.
- In Kirby Fighters 2, King Dedede can use Gordo Throw as one of his attacks as a boss.

Meta Knight's Kirby's Return to Dream Land design.

Meta Knight's Super Smash Bros. 4 design.

Meta Knight's Kirby: Planet Robobot design.
Mario[edit]
- While arguably not explicitly references, several special moves invented for Melee have gone on to become used in Mario games:
- In the Spanish translation of Paper Mario: The Thousand-Year Door, one of Rawk Hawk's lines telling weaklings to "stick to video-game fighting" has been changed to "stay home playing Super Smash Bros. Melee".[6]
- Two of the Mystery House stages in Super Mario 3D World have the goal of defeating every enemy to advance; their English titles are Mystery House Melee and Mystery House Brawl.
- The Mario Kart 8 DLC pack The Legend of Zelda x Mario Kart 8 contains Mute City, a course based on the F-Zero series. A screen in said course depicts Captain Falcon alongside the quote "Show me your moves!", a line originating from his taunt in the Smash series.
- Super Mario Maker has 50 Costume Mario options connected to Smashamiibo (although they don't require the amiibo to unlock); some of these depictions make references specific to their Smash Bros. incarnations. These include details such as R.O.B. firing boosters from his base, which was introduced in Brawl; the usage of Duck Hunt, with the duck riding on the dog's back, as a single character, a combination introduced in SSB4; and Zero Suit Samus with jet boots, introduced in SSB4. Squirtle and the Ice Climbers also appear as downloadable costumes, although their appearance in Super Mario Maker is unconnected to Smash.
- In Mario & Luigi: Paper Jam, the final mission for Neo Bowser Castle is named after the Final Smash move from the Super Smash Bros. series. Additionally, the game refers the paper versions of the characters via the title "Paper" in front of their names, much like the trophies of them from Melee to SSB4 (the Paper Mario series RPG games proper, however, treats the paper versions of the characters and their normal selves and being the one and the same).
- Mario Tennis Aces added Fire Piranha Plant as a playable character in a free DLC in June 2019. The character's inclusion in that game might have been influenced by the depiction of Piranha Plant in Ultimate as it not only marks the first playable appearance of the species in the Mario series (outside of Petey Piranha), but the two plants also share several Smash traits such as moving around in a pot and their crouching animation.
- Super Mario Maker 2
- The new sky level theme for the Super Mario Bros. style is partially based off of the Mushroomy Kingdom stage's default theme.
- The downward thrust of the Link power-up causes the player to Stall-then-fall like Toon Link's variant of the attack instead of being a simple downward sword thrust like its original Zelda II: The Adventure of Link appearance.
- Dr. Roy’s artwork in Dr. Mario World is based on his SSBU artwork.

"Show me your moves!" in Mario Kart 8's Mute City.

Bowser Jr. and the Koopalings' color variations of the Koopa Clown kart body in Mario Kart 8 Deluxe.
Metal Gear[edit]
- In Metal Gear Solid: The Twin Snakes, the enhanced GameCube port of Metal Gear Solid, a character and boss in the game, Psycho Mantis, claims to have the ability to read minds. In addition to detecting the player's inputs and forcibly rumbling the player's controller, he will also comment on save data found in the same memory card; Psycho Mantis has unique dialogue if Melee's save data is detected. Notably, this reference was made before Metal Gear was actually represented in Smash Bros., although Snake was considered for Melee.
- The Brawl remix MGS4 ~Theme of Love~ Smash Bros. Brawl Version appears as a track in Metal Gear Solid 4: Guns of the Patriots on Snake's in-game iPod, under the title "Love Theme (Action Version)".
Metroid[edit]
Mii[edit]
Nintendo Badge Arcade[edit]
- The Arcade Bunny, host of the Nintendo 3DS application Nintendo Badge Arcade, sometimes references characters' appearances in Smash as part of introducing new badges.
- In discussing various crossover appearances of Mr. Resetti, he makes mention of his appearance as an Assist Trophy in Brawl.
- Pikachu and Greninja badges were pointed out specifically as characters who had appeared in Smash.
- Ashley was mentioned as having appeared in Super Smash Bros. for Wii U both as an Assist Trophy and as a costume (for Mii Swordfighters).
- Mega Man's appearance in Smash was referenced in as a more recent appearance of the character.
Persona[edit]
Pikmin[edit]
Pokémon[edit]
- An eventdistribution based on the Greninja that appears in Super Smash Bros. 4 was available for Japanese players to download to Pokémon Omega Ruby and Alpha Sapphire via serial code if they registered both that game and Super Smash Bros. for Nintendo 3DS with Club Nintendo during the end of 2014 into early 2015. The Greninja knows its four special moves from Smash, Water Shuriken, Shadow Sneak, Hydro Pump, and Substitute; it also has its rarer Hidden Ability, Protean. Its Original Trainer is named スマブラ (Sumabura), an abbreviation of Smash Bros.
- In Pokkén Tournament, one of the dialogue options for the player's trainer is "Show me your moves!", in reference to Captain Falcon's recurring taunt in Smash.
- Gardevoir's walking animation, unused but in the data of Sun and Moon before being used in Sword and Shield, is the same as its Poké Ball appearance in the Smash series.
Sonic the Hedgehog[edit]
- In Sonic Generations, Classic Sonic does a similar pose to Sonic's official artwork from Brawl when he gets a B Rank.
- In the 2020 film Sonic the Hedgehog, Sonic is seen making poses that are identical to his official artwork from Smash 4 and Ultimate. The most notable example is one scene where Sonic, being chased by Dr. Robotnik, performs a pose that has a striking resemblance to his official Super Smash Bros. Ultimate render, jumping and posing in similar anatomy. Another example is not in the movie, but rather one of the movie's promotional posters, where Sonic is running in a similar pose to the one seen in his Smash 4 artwork.
- The Brawl remix of Angel Island Zone is featured on the album True Blue: The Best of Sonic the Hedgehog under the name "Angel Island Zone ~SSBB Remix~". The album released on January 23rd, 2008, a week before Brawl's Japanese release. The track has also been featured in various Mario & Sonic titles, as well as Sonic at the Olympic Games; in this game, it is specifically acknowledged as a Brawl remix, being called "Angel Island Zone (SSBB Remix)".
Splatoon[edit]
- A Hero vs. Villain Splatfest was held in Splatoon 2 to celebrate the release of Super Smash Bros. Ultimate. The accompanying panel image featured 14 fighters using their artwork from Ultimate, with Kirby, Samus, Link, Donkey Kong, Mario, Fox and Pit representing the Hero team and King Dedede, Ridley, Ganondorf, King K. Rool, Bowser, Wolf, and Dark Pit representing the Villain team. The Splatfest was announced on December 5, 2018 and took place from December 15 to December 16, with the Villain team ultimately winning.
Star Fox[edit]
- In Star Fox Zero, the designs for members of Team Star Fox, including Fox McCloud and Falco Lombardi, now include a small green reticle over their right eyes; this detail originates in Fox and Falco's Brawl and SSB4 designs, rather than previous Star Fox games. According to Star Fox Zero – The Battle Begins, the visor is Slippy Toad's most recent invention. Other elements, such as a Reflector-like device worn on the hip by Fox and Falco, also appear to be drawn from the Brawl-onward Smash design.
- Also in Star Fox Zero, during the Titania Landmaster mission, Falco will quote his line from Brawl and SSB4 when he uses his Final Smash: "Personally, I prefer the air."[7]
- In Starlink: Battle for Atlas, Fox and Falco's pilot intro cutscenes feature recreations of their victory poses that originated in Melee.

Fox's Star Fox: Command design.

Fox's Super Smash Bros. Brawl design.

Fox's Star Fox Zero design.
Street Fighter[edit]
- In Street Fighter V's main menu, the silhouette of Ryu's SSB4 official art is used in the Casual Match box.
StreetPass Mii Plaza[edit]
- A Puzzle Swap panel based on "Super Smash Bros. for Nintendo 3DS/Wii U" was released in Japan in December 2014, and in Western regions in February 2015. The completed image depicts the starting roster. Viewing it will display character silhouettes of the starter characters moving towards the screen.
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