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Metal by Tutorials: Beginning Game Engine Development with Metal, 2nd Edition
eBook Details: Paperback: 735 pages Publisher: WOW! eBook (December 2, 2019) Language: English ISBN-10: 1942878982 ISBN-13: 978-1942878988 eBook Description: Metal by Tutorials: Beginning Game Engine Development with Metal, 2nd Edition: Build your own low-level game engine in Metal!: Up to date for iOS 13, Xcode 11 & Swift 5.1 This book will introduce you to graphics programming in Metal – Apple’s framework for programming on the GPU. By the end of this book, you’ll build your own game engine in Metal where you can create 3D...
Metal by Tutorials: Beginning game engine development with Metal
eBook Details: Paperback: 659 pages Publisher: WOW! eBook (February 7, 2019) Language: English ISBN-10: 1942878540 ISBN-13: 978-1942878544 eBook Description: Metal by Tutorials: Beginning game engine development with Metal: Build your own low-level game engine in Metal!: Up to date for iOS 12, Xcode 10.2.1 & Swift 5 Metal is a unified application programming interface (API) for the graphics processing unit, or GPU. It’s unified because it applies to both 3D graphics and data-parallel computation paradigms. Metal is a low-level API because it provides programmers near-direct...
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